摘自ddlcmod模板2.0
# This section is where you can reference DDLC audio and add your own!
# audio. - tells Ren'Py this is sound
# t1 - tells Ren'Py the label of the music/sound file
# <loop 22.073> - tells Ren'Py to loop the song at that time interval
# "bgm/1.ogg" - location of your music
define audio.t1 = "<loop 22.073>bgm/1.ogg" # Doki Doki Literature Club! - 主页主题曲
define audio.t2 = "<loop 4.499>bgm/2.ogg" # Ohayou Sayori! - Sayori 主题曲
define audio.t2g = "bgm/2g.ogg"
define audio.t2g2 = "<from 4.499 loop 4.499>bgm/2.ogg"
define audio.t2g3 = "<loop 4.492>bgm/2g2.ogg" # 逐渐加速版 Ohayou Sayori!
define audio.t3 = "<loop 4.618>bgm/3.ogg" # Main Theme
define audio.t3g = "<to 15.255>bgm/3g.ogg" # 危
define audio.t3g2 = "<from 15.255 loop 4.618>bgm/3.ogg"
define audio.t3g3 = "<loop 4.618>bgm/3g2.ogg" # Yuri 偷走了你的笔(
define audio.t3m = "<loop 4.618>bgm/3.ogg"
define audio.t4 = "<loop 19.451>bgm/4.ogg" # Dreams of Love and Literature - 写诗游戏
define audio.t4g = "<loop 1.000>bgm/4g.ogg"
define audio.t5 = "<loop 4.444>bgm/5.ogg" # Okay Everyone! - 展示诗歌
define audio.tmonika = "<loop 4.444>bgm/5_monika.ogg" # Okay Everyone! (Monika)
define audio.tsayori = "<loop 4.444>bgm/5_sayori.ogg" # Okay Everyone! (Sayori)
define audio.tnatsuki = "<loop 4.444>bgm/5_natsuki.ogg" # Okay Everyone! (Natsuki)
define audio.tyuri = "<loop 4.444>bgm/5_yuri.ogg" # Okay Everyone! (Yuri)
define audio.t5b = "<loop 4.444>bgm/5.ogg"
define audio.t5c = "<loop 4.444>bgm/5.ogg"
define audio.t6 = "<loop 10.893>bgm/6.ogg" # Play With Me - Yuri/Natsuki Theme (大哥我要死了.png)
define audio.t6g = "<loop 10.893>bgm/6g.ogg" # 爆炸版 Play With Me
define audio.t6r = "<to 39.817 loop 0>bgm/6r.ogg" # 倒放版 Play With Me
define audio.t6s = "<loop 43.572>bgm/6s.ogg" # 0.25 倍速版 Play With Me
define audio.t7 = "<loop 2.291>bgm/7.ogg" # Poem Panic - 撕 X 主题
define audio.t7a = "<loop 4.316 to 12.453>bgm/7.ogg"
define audio.t7g = "<loop 31.880>bgm/7g.ogg" # 你游崩了版 Poem Panic
define audio.t8 = "<loop 9.938>bgm/8.ogg" # Daijoubu! - 撕 X 结束力
define audio.t9 = "<loop 3.172>bgm/9.ogg" # My Feelings - Emotional Theme
define audio.t9g = "<loop 1.532>bgm/9g.ogg" # My Feelings 207% 速版本
define audio.t10 = "<loop 5.861>bgm/10.ogg" # My Confession
define audio.t10y = "<loop 0>bgm/10-yuri.ogg" # Yuri:我要死了版 My Confession
define audio.td = "<loop 36.782>bgm/d.ogg" # Sayo-nara 晴 天 娃 娃
define audio.td2 = "<from 4.5 loop 36.782>bgm/d.ogg"
define audio.m1 = "<loop 0>bgm/m1.ogg" # Just Monika - Just Monika.
define audio.mend = "<loop 6.424>bgm/monika-end.ogg" # I Still Love You
define audio.ghostmenu = "<loop 0>bgm/ghostmenu.ogg" # 阴间菜单(Ghost Menu)
define audio.g1 = "<loop 0>bgm/g1.ogg"
define audio.g2 = "<loop 0>bgm/g2.ogg"
define audio.hb = "<loop 0>bgm/heartbeat.ogg" # 我...只想...看着你
define audio.closet_open = "sfx/closet-open.ogg"
define audio.closet_close = "sfx/closet-close.ogg"
define audio.page_turn = "sfx/pageflip.ogg"
define audio.fall = "sfx/fall.ogg" # 大哥我死了
摘自renpy文档
节选播放link
Ren’Py支持节选播放音频文件。节选播放的语法是,在play语句的文件名之前,加上用英文尖括号<>包含的播放起始点。节选播放规范应该包含成对属性名和属性值,并用空格分隔。
属性值以秒为单位,集成在文件名前面的英文尖括号<>内。三种属性名分别为:
from
指定播放文件的起始时间点。(默认值为0.0秒)
to
指定播放文件的终止时间点。(默认值为文件结束。)
loop
指定需要循环播放的文件起始和终止时间点。(默认的起始时间点为文件开头或 from 指定的时间点。)
举例:
play music "<from 5 to 15.5>waves.opus"
将从5秒的标记处开始,播放总计10.5秒waves.opus文件内容。下面这条语句:
play music "<loop 6.333>song.opus"
将会在完整播放完文件song.opus后,回到6.333秒标记处重新播放至结尾,并不断循环重复。