I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script-ch30.rpy", line 2141, in script call
File "game/tl/chinese/config_pythonov/script_fix.rpy", line 40, in script call
File "game/tl/chinese/script-songs.rpy", line 3523, in script
MemoryError:
\-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script-ch30.rpy", line 2141, in script call
File "game/tl/chinese/config_pythonov/script_fix.rpy", line 40, in script call
File "game/tl/chinese/script-songs.rpy", line 3523, in script
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\ast.py", line 613, in execute
renpy.exports.say(who, what, interact=self.interact)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\exports.py", line 1147, in say
who(what, interact=interact)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\character.py", line 877, in __call__
self.do_display(who, what, cb_args=self.cb_args, \*\*display_args)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\character.py", line 716, in do_display
\*\*display_args)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\character.py", line 508, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\ui.py", line 285, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, \*\*kwargs)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\core.py", line 2526, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, \*\*kwargs)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\core.py", line 2883, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\core.py", line 1955, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 427, in renpy.display.render.render_screen (gen\\renpy.display.render.c:6806)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\\renpy.display.accelerator.c:2027)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\image.py", line 387, in render
return wrap_render(self.target, width, height, st, at)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\image.py", line 208, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\layout.py", line 1224, in render
return renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\video.py", line 309, in render
tex, _ = get_movie_texture(self.channel, self.mask_channel)
File "D:\\Games\\DDLC\\MAS_CN0012H0\\renpy\\display\\video.py", line 160, in get_movie_texture
tex = renpy.display.draw.load_texture(surf, True)
File "renpy/gl/gldraw.pyx", line 676, in renpy.gl.gldraw.GLDraw.load_texture (gen\\renpy.gl.gldraw.c:10281)
rv = gltexture.texture_grid_from_surface(surf, transient)
File "renpy/gl/gltexture.pyx", line 824, in renpy.gl.gltexture.texture_grid_from_surface (gen\\renpy.gl.gltexture.c:10871)
tex.load_surface(surf, x, y, width, height,
File "renpy/gl/gltexture.pyx", line 325, in renpy.gl.gltexture.TextureCore.load_surface (gen\\renpy.gl.gltexture.c:4303)
self.premult = premultiply(
File "renpy/gl/gltexture.pyx", line 1115, in renpy.gl.gltexture.premultiply (gen\\renpy.gl.gltexture.c:15759)
rv = PyString_FromStringAndSize(<char \*>NULL, w \* h \* 4)
MemoryError:
Windows-8-6.2.9200
Ren'Py 6.99.12.4.2187
Monika After Story 0.12.17
报错如上,当时我的电脑除了MAS外,有且只有vscode在跑大作业,后台只有防弹窗的火绒、蓝牙。但据任务管理器显示,我的作业只占25%CPU和55%内存。