#26 FSZM
I'm sorry, but an uncaught exception occurred.
While loading <'MatrixColor' <'Composite' (1280, 850) (0, 0) u'mod_assets/monika/f/face-leaning-def-eyes-normal.png' (0, 0) u'mod_assets/monika/f/face-leaning-def-eyebrows-mid.png' (0, 0) u'mod_assets/monika/f/face-leaning-def-nose-def.png' (0, 0) u'mod_assets/monika/f/face-leaning-def-mouth-smug.png'> (1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1)>:
File "game/script-ch30.rpy", line 2141, in script call
File "game/tl/chinese/config_pythonov/script_fix.rpy", line 40, in script call
File "game/script-topics.rpy", line 4038, in script
File "renpy/common/000statements.rpy", line 383, in execute_pause
renpy.with_statement(Pause(delay))
File "game/definitions.rpy", line 221, in mas_with_statement
File "game/sprite-chart.rpy", line 9297, in render
File "game/sprite-chart-matrix.rpy", line 1222, in render
File "game/sprite-chart-matrix.rpy", line 1206, in _render_surf
error: Out of memory
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "D:\mas\renpy\bootstrap.py", line 295, in bootstrap
renpy.main.main()
File "D:\mas\renpy\main.py", line 487, in main
run(restart)
File "D:\mas\renpy\main.py", line 147, in run
renpy.execution.run_context(True)
File "D:\mas\renpy\execution.py", line 761, in run_context
context.run()
File "game/script-ch30.rpy", line 2141, in script call
File "game/tl/chinese/config_pythonov/script_fix.rpy", line 40, in script call
File "game/script-topics.rpy", line 4038, in script
File "D:\mas\renpy\ast.py", line 1706, in execute
self.call("execute")
File "D:\mas\renpy\ast.py", line 1724, in call
return renpy.statements.call(method, parsed, \*args, \*\*kwargs)
File "D:\mas\renpy\statements.py", line 145, in call
return method(parsed, \*args, \*\*kwargs)
File "renpy/common/000statements.rpy", line 383, in execute_pause
renpy.with_statement(Pause(delay))
File "game/definitions.rpy", line 221, in mas_with_statement
File "D:\mas\renpy\display\core.py", line 2096, in do_with
clear=clear)
File "D:\mas\renpy\display\core.py", line 2526, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, \*\*kwargs)
File "D:\mas\renpy\display\core.py", line 2883, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "D:\mas\renpy\display\core.py", line 1955, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 427, in renpy.display.render.render_screen (gen\renpy.display.render.c:6806)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\transition.py", line 85, in render
return null_render(self, width, height, st, at)
File "D:\mas\renpy\display\transition.py", line 59, in null_render
st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2027)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\image.py", line 387, in render
return wrap_render(self.target, width, height, st, at)
File "D:\mas\renpy\display\image.py", line 208, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2027)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\image.py", line 387, in render
return wrap_render(self.target, width, height, st, at)
File "D:\mas\renpy\display\image.py", line 208, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "game/sprite-chart.rpy", line 9297, in render
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\transition.py", line 353, in render
return render(self.new_widget, width, height, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\image.py", line 387, in render
return wrap_render(self.target, width, height, st, at)
File "D:\mas\renpy\display\image.py", line 208, in wrap_render
rend = render(child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\layout.py", line 1224, in render
return renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2027)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "game/sprite-chart-matrix.rpy", line 1222, in render
File "game/sprite-chart-matrix.rpy", line 1206, in _render_surf
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "D:\mas\renpy\display\im.py", line 473, in render
im = cache.get(self)
File "D:\mas\renpy\display\im.py", line 200, in get
surf = image.load()
File "D:\mas\renpy\display\im.py", line 1082, in load
surf = cache.get(self.image)
File "D:\mas\renpy\display\im.py", line 200, in get
surf = image.load()
File "D:\mas\renpy\display\im.py", line 628, in load
rv = renpy.display.pgrender.surface(size, True)
File "D:\mas\renpy\display\pgrender.py", line 116, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.init (gen\pygame_sdl2.surface.c:2479)
error: Out of memory
Windows-8-6.2.9200
Ren'Py 6.99.12.4.2187
Monika After Story 0.12.18